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Viewing entries in Second Life
Richard Hackathorn from the fames of the Serious Second Life Meetup is going to be an instructor at the event.

If you have been sitting on the sidelines, you might want to check it out.

From the site:

You've developed some Second Life content creation skills and are ready to test your metal in the metaverse marketplace. How do you begin?

This class will teach you the basics of starting and running a business in Second Life. What's already out there? How do you find your niche? How do you attract potential customers? How, exactly, do you sell stuff in Second Life anyway?

Learn all this and more as Feniks Stone shows you how to get started on the path to Second Life Business success.
Posted by Michael on 06/04/07.
Posted in: Second Life
When Linden Labs introduced the Windlight atmospheric rendering system in the latest First Look client, I was surprised at how much it really enhanced the experience. Clouds now render on the fly, and have movement and reflection, just like a real sky. The sun reflects off of the clouds and the resulting colors reflect to the ground. It is hard to explain, but it makes everything feel more realistic.


One of the things lost with this upgrade was the ability to fly in to the clouds... entire builds were done in the old clouds for effect. To answer that, Linden Labs is planning to introduce Nimble. Nimble is a remarkable cloud enhancement that actually allows you to fly through the artificially rendered atmosphere.

Those of you that don't get Second Life right now will look right past these developments as uninteresting. But remember this post in 5 to 7 years when you fire up your 3D internet browser for the firs time (likely a derivative of today's Second Life) and see the atmosphere for the first time.

Now if only they could make as drastic a change to the world rendering system in one release. For more images, check out the Flickr feed and the Nimble demo video at YouTube
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